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When you start rolling in money, make a few bus stations (depending on city size) and a ton of metro stations. I tend to abuse roundabouts and highway exchanges - try and make a direct entrance/exit to your industrial zone so trucks don't clog up your main city roads. The only thing I've ever had to do is rebuild the bridge up-stream of it since it kept getting flooded. My pumps are miles up-stream (with purification drainage down-stream of the dam), and my dam is located near the end of a river (shortly before a wide body of water where I could place a port for cargo/cruise ship lanes). Pumps are said to drain water flow (so the dams will generate less power) and drainage / purification plants will add to the flow (increasing power), but I haven't tested it. There's also a chance the dam might be too high and the water behind it can't get to the top, and apparently they need water to be pretty high on the reservoir side to work. Some people say that if your dam is too close to where a river splits, the water simply goes down the other river. You can also set specific policies with districts if you really want to micromanage (which I I have a Dam and it works well, but I'm not too informed on how exactly they work, as I've only read some comments on a thread about 'em. Just one policy can cost several thousand in expenses (even early on in a new game) and can drain your money and not realize it (which happened to me). POLICIES are hella expensive!!! If you aren't making money and not sure why, check the budget page and see if you have any policies in place sapping your money.De-zone if you have to, won't have any long-term problems if you. Place a zone or two to see how that affects the demand and go from there. My first map I would place way to many of "x" zone and it would lead to many terrible things. This is my own personal taste but, don't go crazy when there is demand for certain zones.As I said, dumb, but I fought with this for 30 minutes as I didn't know why I could only place an overpass one certain way.
CITIES SKYLINES HIGH UNEMPLOYMENT NO INDUSTRY DEMAND HOW TO
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The relocation button is EXTREMELY useful, I use it quite often to make sure areas are covered in regards to schools, police, fire dep., etc.I'm not sure if there is any other purpose for resources but they are very effective in regards to districts and industrial. Specifically agriculture and forest industries have no pollution so you can build residential right near them which is nice. Focus on the Industrial districts to minimize Industrial demands but also increases taxes.Is the max tax percentage 13% before everyone freaks out? I can't seem to go above 13% with most and 14% in regards to Industrial.I know it says how many vehicles are available for the departments but is that it, it doesn't effect the range or anything?
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Anyone know the effects of adjusting the budget percentages? Power and water I think I understand but what happens in regards to the other categories I'm not entirely sure of.I play around with my budget percentages and I think that's what caused this problem.leading to my next question. I got one dam to work but all the sudden it stopped letting water through, thus didn't have enough power, dried out the river bed, pumps had no access to water, so within a matter of 3 minutes my whole city was without utilities and I didn't know what happened. I just don't get the concept as my dams just don't work and I'm just confused on what I should be doing. I am personally loving the game but a few things have confounded me. This thread is were we can discuss and trade secrets about the game.